OHTM believes learning should be fun and accessible to everyone!
The Owls Head Transportation Museum offers hands-on learning experiences focusing on the science and history of how people and things move through the world. Our immersive programs use over 150 years of transportation history to help students develop critical thinking skills and to make real-world connections from the past to the present and future.
Our educators work with you to tailor programming to the learning needs and goals of your group. Whether at the museum or at your facility, your program can be customized based on grade, level of interest and ability.
To schedule a school group visit contact our Director of Education
Megan Kesterson
call: (207)594-4418 ext 152
email: mkesterson@ohtm.org
pricing: $6 per person
Choose from one of the following programs:

1.Take Flight
Explore how engineers and pilots design, build, and fly airplanes. Go back over 100 years to the early days of aviation and learn how people tried to balance the four forces of flight to get airplanes off the ground. Then become your own designer and
test pilot.
Programming can include:
- Hands-on activities exploring how and why things fly (or fail to fly)
- The power and fun of wind
- Activities on how pilots fly at night and through bad weather
Grades: K-8
Length: 1.5-2 hours

2.Going Places
Explore different systems in the car like the engine, wheels and electrical components. Using demonstrations of the museum’s collections alongside hands-on activities, students will learn the science and history of the automobile.
Programming can include:
- Experiencing the evolution of cars.
- Hands-on activities illustrating how small changes make big differences in how things move.
- Exploring electricity in unexpected places like food and play dough Learning how cars get designed and then creating and testing your own miniature cars.
Grades: K-8
Length: 1.5-2 hours

3.Changes in Transportation
Discover the challenges that inventors and innovators faced when creating cars and airplanes safe and reliable. Design, build, and test your own vehicles and inventions.
Programming can include:
- Hands-on activities exploring how and why things fly (or fail to fly)
- Experiencing the evolution of cars.
- Learning how cars get designed and then creating and testing your own miniature cars.
Grades: K-8
Length: 1.5-2 hours

4.Weather Changes in Transportation
Discover how transportation has changed over time to adapt to changing climate conditions and how fuel resources have influenced the change in design. Students will be challenged through STEM activities to better understand how transportation is affected
by climate change, and how using alternative resources to fuel transportation can influence climate change.
Programming can include:
- Alternative resources (wind powered, solar powered)
- Oil Clean Up
Grades: K-8
Length: 1.5-2 hours

5.Women Who Dare
Learn about significant females throughout history that were instrumental in the changes of transportation. Step into their roles and be challenged with STEM experiments that these women were challenged with to see if your outcome was like theirs.
Programming can include:
- Navigation
- Car Design
- Parachutes
Grades: K-8
Length: 1.5-2 hours